58 lines
2.7 KiB
Markdown
58 lines
2.7 KiB
Markdown
# U26 L2 核心互动设计 — 口语:和Sally说明Bingo的情况
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## 基本信息
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| 项目 | 内容 |
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|------|------|
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| 子类别 | 口语 (Speaking) |
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| 覆盖知识点 | tired, hungry, thirsty(3个单词KP)+ 句型 "He is/isn't..." |
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| 提问NPC | Sally(电话/视频) |
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| 场景 | 甜味烘焙坊内,User拿着通讯设备和Sally视频通话 |
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| 前情 | Bingo已倒地,胸前爱心显示40%电量,User刚拨通Sally电话 |
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| 后续 | Sally揭秘Bingo是机器人,让User带他去开拓者公寓 |
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---
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## 核心互动表格
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| 类型 | 剧情描述 | 角色名 | 编剧台词 |
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|------|---------|--------|---------|
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| 核心互动 | 【插入图】大图:甜味烘焙坊内部场景。画面中可见:①Bingo倒在地上,胸前爱心闪烁40%(中间区域);②桌上散落的甜甜圈和飞出来的碎屑(左侧区域);③地上的水渍和水桶(右侧区域)。Sally的视频通话框在画面上方。 | | |
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| | 第1轮 — 图片高亮【右侧-水渍和水桶区域】,Sally指向该区域提问 | Sally | Is Bingo thirsty? |
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| | | User | He isn't thirsty. He drank a lot! |
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| | 第2轮 — 图片高亮【左侧-甜甜圈散落区域】,Sally指向该区域提问 | Sally | Is he hungry? |
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| | | User | He isn't hungry. He ate forty donuts! |
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| | 第3轮 — 图片高亮【中间-Bingo倒地+40%爱心闪烁区域】,Sally指向该区域提问 | Sally | Do you feel he is tired? |
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| | | User | He is not tired. He needs power! |
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---
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## 设计说明
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### 互动逻辑
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- Sally通过视频看到现场画面,逐一排除假设
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- User根据图片高亮区域的视觉线索,用否定句型"He isn't..."来排除错误猜想
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- 3轮形成递进:thirsty(喝水失败)→ hungry(吃东西失败)→ tired(真正原因=缺电)
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- 最后一轮User说出"He needs power!",为Sally揭秘做铺垫
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### KP覆盖确认
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| 知识点 | 轮次 | 输出形式 |
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|--------|------|---------|
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| thirsty | 第1轮 | Sally问 + User答"He isn't thirsty" |
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| hungry | 第2轮 | Sally问 + User答"He isn't hungry" |
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| forty | 第2轮 | User答"He ate forty donuts" |
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| tired | 第3轮 | Sally问"Do you feel he is tired" + User答"He is not tired" |
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| 句型 He is/isn't... | 全3轮 | 每轮User回答都用该句型 |
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| 句型 Do you feel... | 第3轮 | Sally提问使用 |
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### 自检
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- [x] 覆盖 ≥3 个KP(tired ✅ hungry ✅ thirsty ✅ forty ✅)
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- [x] 句型覆盖(Do you feel... ✅ / He is/isn't... ✅)
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- [x] 单一NPC提问(Sally)
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- [x] 3轮问答
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- [x] NPC单句 ≤ 9词 ✅
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- [x] User回答 ≤ 9词 ✅(最长8词)
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- [x] 开放型基础提问,无复杂逻辑
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- [x] 与前文衔接自然(刚打完电话,Sally看到画面提问)
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- [x] 完成后有推进感(Sally得出结论→揭秘机器人身份)
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