"""主自动化逻辑 编排整个工作流程:扫描未读聊天 → 点击进入 → 滚动加载历史 → 点击图片/文件 → 关闭 → 循环 图片处理流程:点击缩略图 → 打开大图 → 点击"..." → 点击"使用预览打开" → 关闭 Preview.app 文件处理流程:点击文件气泡触发下载 """ import logging import time from .ax_bridge import AXBridge from .config import Config from .human_like import HumanBehavior from .state_machine import StateMachine, UIState from .wechat_ui import WeChatUI, MessageItem logger = logging.getLogger("wechat_clicker.automator") SCROLL_ROUNDS = 5 SCROLL_LINES_PER_ROUND = 10 class WeChatAutomator: """微信消息自动点击器""" def __init__(self, config: Config, dry_run: bool = False): self.config = config self.dry_run = dry_run self._single_mode = False self.ax = AXBridge() self.ui = WeChatUI(self.ax, config.bundle_id) self.state = StateMachine(self.ax, self.ui) self.human = HumanBehavior(config) self._scan_count = 0 self._total_chats_processed = 0 self._total_media_clicked = 0 # ---------------------------------------------------------------- # 启动检查 # ---------------------------------------------------------------- def verify_setup(self) -> bool: if not self.ax.check_accessibility(): logger.error("缺少辅助功能权限,无法继续") return False app_ref = self.ui.get_app_ref() if app_ref is None: logger.error("微信未运行,请先启动微信桌面端") return False main_win = self.ui.get_main_window() if main_win is None: logger.info("未找到微信主窗口,尝试恢复最小化窗口...") if self.ui.ensure_wechat_visible(): main_win = self.ui.get_main_window() if main_win is None: logger.error("未找到微信主窗口,请确保微信已登录并可见") return False logger.info("环境检查通过") return True # ---------------------------------------------------------------- # 主循环 # ---------------------------------------------------------------- def run(self): logger.info("微信自动点击器启动") if not self.verify_setup(): return while True: try: self._run_one_cycle() except KeyboardInterrupt: logger.info("用户中断,正在退出...") break except Exception as e: logger.error(f"主循环异常: {e}", exc_info=True) try: self.state.recover_to_chat_list() except Exception: pass time.sleep(10) self._print_stats() def run_once(self): logger.info("执行单次扫描") if not self.verify_setup(): return self._single_mode = True self._run_one_cycle() self._print_stats() def _run_one_cycle(self): if not self._single_mode: if self.human.is_off_hours(): logger.info("当前为非工作时间,等待中...") time.sleep(300) return if self.human.should_take_break(): self.human.long_break() return self.ui.ensure_wechat_frontmost() time.sleep(0.5) if not self.state.recover_to_chat_list(): logger.warning("无法恢复到聊天列表,跳过本次循环") time.sleep(10) return self._scan_count += 1 global_unread = self.ui.get_global_unread_count() if global_unread == 0: logger.debug(f"[扫描#{self._scan_count}] 没有未读消息") sleep_time = self.human.scan_interval_with_jitter() time.sleep(sleep_time) return logger.info(f"[扫描#{self._scan_count}] 全局未读: {global_unread}") unread_chats = self.ui.get_unread_chats() if not unread_chats: logger.debug("聊天列表中未发现未读项(可能需要滚动)") sleep_time = self.human.scan_interval_with_jitter() time.sleep(sleep_time) return chats_to_process = [ c for c in unread_chats if self.config.should_process_chat(c.name) ] count = self.human.random_subset_count( len(chats_to_process), self.config.max_chats_per_scan ) chats_to_process = chats_to_process[:count] logger.info( f"将处理 {len(chats_to_process)} 个聊天 " f"(共 {len(unread_chats)} 个未读)" ) for chat in chats_to_process: self.human.delay("before_click_chat") self._process_chat(chat) self.human.delay("before_close_chat") if not self._single_mode: sleep_time = self.human.scan_interval_with_jitter() logger.debug(f"等待 {sleep_time:.0f}s 后进行下次扫描") time.sleep(sleep_time) # ---------------------------------------------------------------- # 处理单个聊天 # ---------------------------------------------------------------- def _process_chat(self, chat): logger.info(f"处理聊天: {chat.name} (未读: {chat.unread_count})") if self.dry_run: logger.info(f" [DRY-RUN] 跳过点击: {chat.name}") return chat_pos = self.ax.get_position(chat.element) chat_size = self.ax.get_size(chat.element) logger.debug(f" 聊天项位置: pos={chat_pos} size={chat_size}") if not self.ax.click_at_element(chat.element): logger.warning(f" 点击聊天项失败: {chat.name}") return self.human.delay("after_open_chat") # 单窗口模式:会话在主窗口内打开,直接在主窗口中查找消息列表 main_win = self.ui.get_main_window() if main_win is None: logger.warning(" 主窗口丢失") return msg_list = self.ui.get_message_list(main_win) if msg_list is None: logger.warning(f" 未找到消息列表,可能聊天未成功打开: {chat.name}") return msg_list_pos = self.ax.get_position(msg_list) msg_list_size = self.ax.get_size(msg_list) logger.debug(f" 消息列表: pos={msg_list_pos} size={msg_list_size}") media_count = self._process_media_with_scroll(main_win, msg_list, chat.name) self._total_media_clicked += media_count self._total_chats_processed += 1 logger.info(f" {chat.name}: 本次处理了 {media_count} 个媒体") # ---------------------------------------------------------------- # 带滚动的媒体处理 # ---------------------------------------------------------------- def _process_media_with_scroll(self, main_win, msg_list, chat_name: str) -> int: """先滚到底部看最新消息,再向上滚动加载历史并处理媒体。 用消息列表子元素索引做去重,避免同一张图片被重复点击。""" total_clicked = 0 processed_indices = set() # 先滚到消息列表底部(看到最新消息) logger.info(f" {chat_name}: 滚动到最新消息...") self.ax.scroll_to_bottom(msg_list, rounds=10, lines_per_round=-20) self.human.random_delay(1.0, 2.0) # 处理当前可见的媒体(最新消息) clicked = self._process_visible_media( main_win, msg_list, chat_name, processed_indices ) total_clicked += clicked # 向上滚动加载更多历史消息 for round_idx in range(SCROLL_ROUNDS): # 安全网:滚动前确保没有残留的预览窗口 state = self.state.detect_state() if state != UIState.MAIN_CHAT_LIST: logger.debug( f" 滚动前状态不干净: {state.value}, 清理额外窗口" ) self._close_extra_windows() self.human.delay("between_messages") logger.debug(f" {chat_name}: 向上滚动第 {round_idx + 1}/{SCROLL_ROUNDS} 轮") self.ax.scroll_at_element(msg_list, lines=SCROLL_LINES_PER_ROUND) self.human.random_delay(1.0, 2.5) clicked = self._process_visible_media( main_win, msg_list, chat_name, processed_indices ) total_clicked += clicked logger.debug( f" {chat_name}: 滚动结束, 已处理索引={sorted(processed_indices)}" ) return total_clicked def _process_visible_media( self, main_win, msg_list, chat_name: str, processed_indices: set ) -> int: """处理当前可见且未处理过的媒体消息。 通过子元素索引去重,通过可见区域过滤跳过裁剪元素。""" # 获取消息列表可见区域 list_pos = self.ax.get_position(msg_list) list_size = self.ax.get_size(msg_list) visible_top = list_pos[1] visible_bottom = list_pos[1] + list_size[1] margin = 30 # 遍历消息列表的所有子元素,带索引 children = self.ax.get_children(msg_list) targets = [] for idx, child in enumerate(children): if idx in processed_indices: continue role = self.ax.get_role(child) if role != "AXStaticText": continue title = self.ax.get_title(child) if not title: continue size = self.ax.get_size(child) if size[0] == 0 or size[1] == 0: continue msg_type = WeChatUI._classify_message(title, size) if msg_type not in ("image", "file", "video"): continue # 检查配置是否处理该类型 if msg_type == "image" and not self.config.click_images: continue if msg_type == "file" and not self.config.click_files: continue if msg_type == "video" and not self.config.click_videos: continue # 可见性检查:元素中心必须在消息列表可见区域内(带 margin) pos = self.ax.get_position(child) elem_center_y = pos[1] + size[1] // 2 if elem_center_y < visible_top + margin: logger.debug( f" 跳过(中心在顶部外): idx={idx} type={msg_type} " f"center_y={elem_center_y} < list_top+margin={visible_top + margin}" ) continue if elem_center_y > visible_bottom - margin: logger.debug( f" 跳过(中心在底部外): idx={idx} type={msg_type} " f"center_y={elem_center_y} > list_bottom-margin={visible_bottom - margin}" ) continue targets.append((idx, child, msg_type, title, size, pos)) if not targets: logger.debug(f" {chat_name}: 当前视图无可处理的新媒体") return 0 logger.info( f" {chat_name}: 当前可见 {len(targets)} 个新媒体 " f"(已处理 {len(processed_indices)} 个)" ) clicked = 0 for idx, child, msg_type, title, size, pos in targets: self.human.delay("before_click_media") short_title = title.replace("\n", " ")[:50] logger.info( f" [{msg_type}] {short_title} " f"(idx={idx}, pos={pos}, size={size})" ) msg_item = MessageItem( element=child, msg_type=msg_type, title=title, size=size ) if msg_type == "image": success = self._click_image(msg_item) elif msg_type == "file": success = self._click_file(msg_item) else: success = self._click_generic(msg_item) # 无论成功失败都标记为已处理,避免重复尝试 processed_indices.add(idx) if success: clicked += 1 logger.debug(f" 处理成功: idx={idx} {msg_type}") else: logger.warning(f" 处理失败: idx={idx} {msg_type}") self.human.delay("between_messages") if self.ax.should_backoff(): logger.warning("连续错误过多,暂停处理") self.ax.reset_error_count() break return clicked # ---------------------------------------------------------------- # 图片处理:点击 → "..." → "使用预览打开" → 关闭 Preview # ---------------------------------------------------------------- def _click_image(self, msg) -> bool: """处理一张图片:点开大图 -> 点... -> 点使用预览打开 -> 关闭 Preview.app。""" # Step 1: 点击图片缩略图打开大图预览 # 图片气泡在消息行 AXStaticText 的左侧区域(非中心), # 用偏移 (120, height//2) 命中实际缩略图 logger.debug(" Step1: 点击图片缩略图") x_off = 120 y_off = msg.size[1] // 2 if not self.ax.click_at_element_offset(msg.element, x_off, y_off): logger.warning(" 图片缩略图点击失败") return False self.human.delay("after_click_media") # Step 2: 检查预览窗口状态 state = self.state.detect_state() logger.debug(f" Step2: 点击后状态={state.value}") if state != UIState.MEDIA_PREVIEW: logger.debug(" 图片预览窗口未出现,尝试在内嵌预览中继续") # Step 3: 查找 "..." 按钮 self.human.random_delay(0.5, 1.5) logger.debug(" Step3: 搜索'...'按钮") more_btn = self._find_more_button_in_preview() if more_btn is None: logger.warning(" 未找到'...'按钮,Escape 退出") self.ax.send_escape_key() time.sleep(0.5) return False # Step 4: 点击 "..." 按钮 logger.debug(" Step4: 点击'...'按钮") if not self.ax.click_at_element(more_btn): if not self.ax.press(more_btn): logger.warning(" '...'按钮点击失败") self.ax.send_escape_key() time.sleep(0.5) return False self.human.random_delay(0.5, 1.5) # Step 5: 查找"使用预览打开"菜单项 logger.debug(" Step5: 搜索'使用预览打开'菜单项") preview_item = self.ui.find_menu_item('使用"预览"打开') if preview_item is None: preview_item = self.ui.find_menu_item("预览") if preview_item is None: preview_item = self.ui.find_menu_item("Preview") if preview_item is None: logger.warning(" 未找到'使用预览打开'菜单项,Escape 退出") self.ax.send_escape_key() time.sleep(0.3) self.ax.send_escape_key() time.sleep(0.5) return False # Step 6: 点击"使用预览打开" logger.debug(" Step6: 点击'使用预览打开'") if not self.ax.click_at_element(preview_item): self.ax.press(preview_item) self.human.random_delay(2.0, 4.0) # Step 7: 关闭所有额外窗口(Preview.app + 微信预览窗口) logger.debug(" Step7: 清理预览窗口") self._close_extra_windows() # Step 8: Escape 关闭可能残留的内嵌预览 logger.debug(" Step8: Escape 关闭内嵌预览") self.ax.send_escape_key() time.sleep(0.5) state = self.state.detect_state() if state == UIState.MEDIA_PREVIEW: logger.debug(" 仍在预览状态,再次 Escape") self.ax.send_escape_key() time.sleep(0.3) return True def _find_more_button_in_preview(self): """在图片预览区域查找"..."按钮(排除侧边栏区域)。""" # 先在非主窗口(独立预览窗口)中找 windows = self.ui.get_all_windows() for win in windows: title = self.ax.get_title(win) if title == "微信": continue btn = self.ui.find_preview_more_button(win) if btn is not None: pos = self.ax.get_position(btn) logger.debug(f" 在独立窗口 '{title}' 中找到'...'按钮, pos={pos}") return btn # 内嵌预览:只在主窗口的右侧区域找(排除左侧侧边栏,x > 200) main_win = self.ui.get_main_window() if main_win: btn = self.ui.find_preview_more_button(main_win, min_x=200) if btn is not None: pos = self.ax.get_position(btn) logger.debug(f" 在主窗口右侧区域找到'...'按钮, pos={pos}") return btn logger.debug(" 未在任何窗口中找到'...'按钮") return None # ---------------------------------------------------------------- # 文件处理:直接点击触发下载 # ---------------------------------------------------------------- def _click_file(self, msg) -> bool: """点击文件触发下载,然后关闭可能弹出的预览窗口。""" x_off = 120 y_off = msg.size[1] // 2 if not self.ax.click_at_element_offset(msg.element, x_off, y_off): logger.warning(" 文件点击失败") return False self.human.delay("after_click_media") self.human.random_delay(1.0, 2.0) state = self.state.detect_state() logger.debug(f" 文件点击后状态={state.value}") if state != UIState.MAIN_CHAT_LIST: self._close_extra_windows() return True # ---------------------------------------------------------------- # 通用处理(视频等) # ---------------------------------------------------------------- def _click_generic(self, msg) -> bool: x_off = 120 y_off = msg.size[1] // 2 if not self.ax.click_at_element_offset(msg.element, x_off, y_off): return False self.human.delay("after_click_media") self.human.micro_jitter() self.ax.send_escape_key() time.sleep(0.5) return True # ---------------------------------------------------------------- # 窗口清理:关闭预览等额外窗口 # ---------------------------------------------------------------- def _close_extra_windows(self): """关闭所有非主窗口(文件预览、图片预览等)和 Preview.app,恢复干净状态。""" if self.state.is_preview_app_running(): logger.debug(" 关闭 Preview.app") self.state.close_preview_app() conv_wins = self.ui.get_conversation_windows() for win in conv_wins: title = self.ax.get_title(win) logger.debug(f" 关闭额外窗口: {title}") close_btn = self.ui.get_close_button(win) if close_btn: self.ax.press(close_btn) else: self.ax.send_cmd_w() time.sleep(0.5) self.ui.ensure_wechat_frontmost() time.sleep(0.3) # ---------------------------------------------------------------- # 调试工具 # ---------------------------------------------------------------- def dump_ui_tree(self, chat_name: str = None): if not self.verify_setup(): return self.ui.ensure_wechat_frontmost() time.sleep(0.5) if chat_name: self._dump_chat_messages(chat_name) return main_win = self.ui.get_main_window() if main_win: print("=== 主窗口 (微信) ===") print(self.ax.dump_element(main_win, max_depth=5)) conv_windows = self.ui.get_conversation_windows() for win in conv_windows: title = self.ax.get_title(win) print(f"\n=== 会话窗口 ({title}) ===") print(self.ax.dump_element(win, max_depth=5)) print("\n=== 聊天列表解析 ===") items = self.ui.get_chat_items() for item in items: pos = self.ax.get_position(item.element) size = self.ax.get_size(item.element) status = f"[未读:{item.unread_count}]" if item.unread_count > 0 else "" print( f" {item.name} {status} | {item.preview} | {item.timestamp} " f"| pos={pos} size={size}" ) def _dump_chat_messages(self, chat_name: str): """进入指定聊天,dump 消息列表中每个子元素的完整子树。""" # 确保在聊天列表 if not self.state.recover_to_chat_list(): print(f"ERROR: 无法恢复到聊天列表") return # 在聊天列表中查找匹配的聊天项(子串匹配) items = self.ui.get_chat_items() target = None for item in items: if chat_name in item.name: target = item break if target is None: print(f"ERROR: 聊天列表中未找到包含 \"{chat_name}\" 的聊天") print("当前可见聊天:") for item in items: print(f" - {item.name}") return print(f"找到聊天: {target.name} (未读: {target.unread_count})") print(f"点击进入...") # 点击聊天项(先点其他聊天再点回来,避免重复选中不加载) other = next((i for i in items if i.name != target.name), None) if other: self.ax.click_at_element(other.element) time.sleep(0.5) if not self.ax.click_at_element(target.element): print(f"ERROR: 点击聊天项失败") return time.sleep(2.0) # 在主窗口中找消息列表(重试几次,等待 UI 加载) main_win = self.ui.get_main_window() if main_win is None: print("ERROR: 主窗口丢失") return msg_list = None for attempt in range(3): msg_list = self.ui.get_message_list(main_win) if msg_list is not None: break print(f" 等待消息列表加载... (尝试 {attempt + 1}/3)") time.sleep(1.5) if msg_list is None: print("ERROR: 未找到消息列表,dump 主窗口结构以诊断:") print(self.ax.dump_element(main_win, max_depth=8)) return # 滚到底部看最新消息 print("滚动到最新消息...") self.ax.scroll_to_bottom(msg_list, rounds=10, lines_per_round=-20) time.sleep(1.5) # 遍历消息列表所有子元素 children = self.ax.get_children(msg_list) print(f"\n=== 消息列表 ({target.name}) ===") print(f"子元素总数: {len(children)}") print() for idx, child in enumerate(children): role = self.ax.get_role(child) title = self.ax.get_title(child) size = self.ax.get_size(child) pos = self.ax.get_position(child) short_title = (title or "").replace("\n", "\\n")[:60] print(f"--- [{idx}] role={role} title=\"{short_title}\" size={size} pos={pos} ---") print(self.ax.dump_element(child, max_depth=10)) print() # ---------------------------------------------------------------- # 统计 # ---------------------------------------------------------------- def _print_stats(self): logger.info( f"运行统计: 扫描={self._scan_count}, " f"处理聊天={self._total_chats_processed}, " f"点击媒体={self._total_media_clicked}" )